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Saturday, 21 July 2007

A quarter century of computer viruses

ILoveYou virus in e-mail inbox, AP

Until recently virus writers were keen to be noticed

The Apple II computer was a pioneer in many ways - some of which its inventors intended and some they most certainly did not.

In 1982, the machine had the dubious distinction of being used to create and distribute the first virus for a personal computer.

Called Elk Cloner, the virus was created by the then 15-year-old Rich Skrenta as a prank to catch out his friends.

Prior to its appearance, virus-like programs had been seen on other machines and networks, said computer security veteran David Perry from anti-virus firm Trend Micro.

In the 1970s a benign worm called Creeper circulated on Arpanet - the forerunner of what became the internet - by using free computer cycles on various nodes of the network.

But, said Mr Perry, most of the other malicious programs before 1982 existed only in laboratories.

In fact, he said, the term "virus" got one of its first uses in an academic paper written by Fred Cohen about some destructive programs he had created while doing a computer science course.

Trend setter

Elk Cloner is widely seen as being the first to spread "in the wild" which means it managed to escape the confines of the computer it was created on to infect many other machines.

Very few of the personal computers in use in 1984 were networked but Elk Cloner managed to travel via the "sneaker net" when Apple II users took a floppy disk it was lurking on, walked across the room or campus and put it into a clean machine.

Early Apple logo, Free

The first virus hit the Apple II machine

"Most people infected with Elk Cloner infected themselves just to see what it did," said Mr Perry.

Viruses for IBM PCs followed in 1986 and many of those followed the path set by Elk Cloner in that they were created by teenagers; were nothing but a nuisance; travelled by floppy disk and were written to reflect glory on hobbyist hackers.

For years afterwards, said Mr Perry, all the viruses for the PC conformed to these basic characteristics.

The viruses were easy to spot, rarely did any damage and as a result outbreaks were few and far between and, as a result, anti-virus companies only updated their security products every six months or so.

Greg Day, security analyst at McAfee, who started out doing customer support for the Dr Solomon anti-virus company, said: "Four of us were doing technical support and if the telephone rang we would argue about who was going to answer it."

"Often we'd say 'I've done two today; it's your turn'," he said.

Every big outbreak was a story, said Mr Day, and he remembers 1991 when TV crews camped outside the doors of the Dr Solomon office in the days leading up to 6 March when the Michelangelo virus was due to strike.

This virus was scheduled to activate on the anniversary of the birth of the sculptor and overwrite hard drives with nonsense.

Virus deluge

The situation in 2007, he said, could not be more different.

Badges bearing Microsoft logo, Getty

Now most viruses are aimed at Windows machines

Now, said Mr Day, anti-virus updates were done on a daily basis, sometimes more, and the majority of people employed by anti-virus companies are in customer support helping people cope with the relentless wave of malicious programs hitting their networks and inboxes.

Instead of one company getting hit every few months, many get caught out every single day, he said.

It took the numbers of viruses about 20 years to hit the 100,000 mark, said Mr Day, but in the last three years that number has ballooned to more than 250,000.

"It's so high no one counts any more," he said.

What has made the difference, say both Mr Perry and Mr Day, is cash. Hi-tech criminals have cottoned on to the fact that viruses and malicious programs are an easy way to getting hold of lucrative information, be it login names and passwords or credit card numbers.

The "giant criminal conspiracies making malware" have steamrollered the teenage wannabes out of the way, said Mr Perry, and now dominate the online hi-tech crime scene.

By contrast to the teenagers virus writers, he said, the cyber criminals do not want their malicious creations noticed.

Far better that they lurk unseen for a long time mining information or using a PC as a platform to relay spam or launch attacks on websites.

As well as viruses travelling via e-mail, there are spyware programs that watch what people do and adware programs that bombard people with pop-up adverts they never asked to see. Even benign-looking applications such as screensavers can be booby-trapped with a malicious program.

And, said Mr Perry, it was unlikely to get any safer for a long time to come.

"The more items we turn over to computers the higher the temptation will be for people to mess with it," he said. "There's going to be a time when you need a firewall or anti-virus for your car."

Wednesday, 18 July 2007

Xbox chief defects to games firm

Peter Moore

Peter Moore oversaw the launch of the Xbox 360

Peter Moore, the head of Microsoft's gaming business, is leaving to join game maker Electronic Arts.

For the past four years Mr Moore has been the public face of Microsoft's Xbox and PC gaming business, and oversaw the launch of the Xbox 360.

He will join Electronic Arts as the head of its sports games division which makes some of its most popular titles.

He will be replaced by Don Mattrick, a former EA senior executive who has worked as a consultant at Microsoft.

The news about Mr Moore comes only weeks after Microsoft announced it would be spending $1.15bn to fix faulty Xbox 360 consoles.

Microsoft said nothing should be read into the timing of Mr Moore's departure.

On joining the game firm Mr Moore will receive a $1.5m golden handshake to offset future bonuses he was due from Microsoft.

At the EA division he will oversee the development of popular game franchises such as Madden NFL football, NBA Live and Fifa Soccer. About one-third of EA's revenue comes from sales of sports-related games.

Mr Moore, a Liverpudlian, joins EA shortly after a major re-organisation that saw it split into four divisions in a bid to become more competitive. In its last quarter, EA reported losses of $25m.

Before joining Microsoft in 2003, Mr Moore was president of Sega America and prior to that head of marketing at Reebok International.

He is scheduled to join EA Sports in September whilst Don Mattrick will be on Microsoft's fulltime payroll in August

Sunday, 15 July 2007

Independent Developer Wants To Make Windows Mobile Sexy

Some people (myself included) still think that, for all it's visual shortcomings, Windows Mobile is still the best smartphone out there. Well, Flash developer Jason Jaegers wants to sexy up Windows Mobile, and has asked the question "WhoNeedsAniPhone?" I could explain the concept, but I'll just let these two pictures do all the talking:

Yeah, there are some other solutions out there, like SPB Smart Shell, but I didn't like interacting with that app at all. I have high hopes for this one, especially since it looks so much like Vista! Hopefully I get to try the beta soon.

Hey Microsoft, you should hire this guy and have him work on Windows Mobile 7.

ASCII-O-Matic : Text Image Generator

This is another cool tool to generate a text image!!

You can upload your own image with .JPEG file in 60*50 size, and the web site will generate your pic into the text format like the example below!!

You can change the mode between black & white or color. Also you can change it to be the squares mode.

After you are satisfied with the result, you can generate the HTML and post it anywhere you want!

Let's try it NOW!!

Friday, 13 July 2007

Intel and $100 laptop join forces

Schoolchildren with $100 laptop, AP

The laptop has already been put through its paces in some countries

Chip-maker Intel has joined forces with the makers of the $100 laptop.

The agreement marks a huge turnaround for both the not-for-profit One laptop per Child (OLPC) foundation and Intel.

In May this year, Nicholas Negroponte, the founder of OLPC said the silicon giant "should be ashamed of itself" for efforts to undermine his initiative.

He accused Intel of selling its own cut-price laptop - the Classmate PC - below cost to drive him out of markets in the developing world.

"What happened in the past has happened," said Will Swope of Intel. "But going forward, this allows the two organisations to go do a better job and have a better impact for what we are both very eager to do, which is help kids around the world."

"Intel joins the OLPC board as a world leader in technology, helping reach the world's children. Collaboration with Intel means that the maximum number of laptops will reach children," said Nicholas Negroponte, founder of One Laptop per Child.

Intel inside

The new agreement means that Intel will sit alongside the 11 companies, such as Google and Red Hat, which are partners in the OLPC scheme.

It will also join rival chip-maker AMD, which supplies the processor at the heart of the $100 laptop.

"Intel's apparent change of heart is welcome, and we're sure they can make a positive contribution to this very worthy project for the benefit of children all over the world," read a statement from AMD.

Classmate PC

Software developed for the Classmate could run on the XO

Initially there are no plans to switch the processor to one designed by Intel. However, the servers used to back-up the XO laptops, as they are known, will have Intel technology at their core.

Decisions about the hardware inside the XO laptop would be made by OLPC, said Mr Swope.

"OLPC will decide about which products they choose to offer or not offer," he said.

OLPC, however, indicated that it would consider using Intel chips in its machines in the future.

Walter Bender, head of software development at OLPC, told the BBC News website that he believed OLPC would eventually offer different computers with different hardware.

"I think we will end up with a family of products that run across a wide variety of needs," he said. "Intel will be part of that mix."

Price test

In addition, the partnership will have a practical pay off for software developers.

"Any software you build is going to run at least on our two platforms," said Mr Swope.

$176 breakdown

An application developed for the XO laptop should work on the Classmate and vice versa.

"That's the exciting thing for me," said Mr Bender.

Currently both laptops are being tested in schools around the world. In parallel, OLPC is finalising orders for the first batch of computers.

Participating countries are able to purchase the XO in lots of 250,000. They will initially cost $176 (£90) but the eventual aim is to sell the machine to governments of developing countries for $100 (£50).

Intel says it already has orders for "thousands" of Classmates, which currently cost over $200 (£100).

Like the OLPC machine, Intel expects the price to eventually fall.

Thursday, 12 July 2007

iPhone Auctioned for $100,000

Relax. Current iPhone auctions aren't remotely profitable, unless the auction is in the name of charity. Stuff.tv got the scoop regarding the latest Keep a Child Alive auction whose mission is to raise money to provide medicine and support services for children dying of AIDS in Africa. Alicia Keys will personally present the winning bidder with his uber-expensive iPhone at the Black Ball in New York, which will be honoring Bono on October 25th.

One anonymous, yet generous bidder (going by 'ccerc') wrote a big check for $100,000 for an iPhone purchased by film director Spike Lee at Apple's Soho Store in New York. According to the eBay page, the package also includes two Jawbone headsets, a special celeb voicemail, two round trip domestic flights, and two VIP passes to the Black Ball. While I'm glad the money is going to charity, I still can't get over the fact that someone paid $100,000 for an iPhone. An iPhone!

I guess this bidder's friends can't really complain about how expensive the iPhone is now...

How do you top that?

Wednesday, 11 July 2007

Harry Potter Game Review

Harry Potter Game Review


Format:PSP
Price: $70.00
Publisher: EA Games
Players: Multiplayer Action
Genre: Adventure

What's the game all about?
The Ministry of Magic and the press have branded Harry Potter a liar. It's his fifth year at Hogwarts and everyone is in denial about Harry's recent encounter with the one who must not be named (Lord Voldemort of course). Playing as Harry, it's your job to stop the rumours, join Dumbledore's Army and prepare for battle.


What are the controls like?
There's so much to explore at Hogwarts and you might wonder why Harry isn't tired all the time, walking up and down those stairs all day. The controls are quite easy but sometimes creating a magic spell can be tricky. To be a really good wizard you're going to have to practise your spell casting.


What do you think of the graphics?
The graphics are magical. The characters look really similar to the film so it is like you are actually chatting to Ron or Hermione. All of the details around Hogwarts are great, especially the moving portraits and ghostly figures.


What are the game's best bits?

The best bit of the game is creating spells! You learn them one by one so they are quite easy to remember. Dueling with other wizards is fun too especially if they're from Slytherin.

What is not so good about the game?
The Marauders Map is supposed to guide you through Hogwarts but it can be difficult to read sometimes and makes the tasks feel like chores.

Closing comments?
If you are a Harry Potter fan then you will love this game. Even if you don't like Harry and his spell binding adventures you will still be hooked to this game, as quick as you can say Wingardium Leviosa.